Within an individual Combat Round, the squad that wins the round gets a $1,000 Cash bonus awarded to each member. The Fight Is On. Squads will fight on one of four maps against a random squad. Over the next minute, players should use this Cash to upgrade their weapons (right on D-Pad) or purchase new weapons and equipment or add Perks (permanent for the game) and Streaks (only last one round) to their Loadout. It Begins… Everyone gets a quick explanation of the mode, receives $500 of in-game Cash, and is placed at the Buy Station Area. What does a game look like in practice? Here’s how it breaks down: Victory Condition: Last squad with remaining lives wins. Number of Lives: 12 (Duos) or 18 (Trios) shared between squadmates, shown as a blue bar on the bottom left corner of the screen (your opponent’s life count, when applicable, appears below it as a red bar). There are no load times in Champion Hill – only action. Up to three Armor Plates can be on an Operator - these absorb ballistic and explosive damage.Ĭombat Rounds: 60-second Deathmatches on a variety of small maps (e.g., Airstrip, Market), all located within one massive, all located within one massive map, which is a combination of four combat arenas and a central Buy Areas. Your available Cash balance is located on the HUD, above the lethal/tactical equipment icons. Every player starts with $500 in Cash before the first Combat Round. Upgrade your Loadout with Cash dropped in-game or by earning eliminations. Loadout: Same starting Loadout for all - Primary Weapon, Secondary Weapon, Lethal Equipment, and Tactical Equipment. Squad Size: Duos (2v2) or Trios (3v3) - Solos (1v1) available in full game at launch. Mode Type: Round-Robin, Limited-Life Deathmatch Tournament Sledgehammer games is proud to introduce Champion Hill, a multi-arena survival tournament, where tactics and strategy combine with quick-action, close-quarter gunplay. Last team standing wins.” – Captain Butcher, Call of Duty: Vanguard. Lose all your lives, and you’re eliminated. Part 1 – The Basics – Scavenging, Shooting, and Surviving
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